Orcs are, on average, tall and broad. They have gray skin, ears that are sharply pointed, and prominent lower canines that resemble small tusk. Orc youths are told about their ancestors' crreat travels a11d travails. Other orcs are happy to leave old tales in the past and find their own way.
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Many orc traits make them quite adept at traveling through the dangerous lands of Dolestar. Endurance, determination, and grit are some of the keystones orc culture.
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### Plasmoid

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Plasmoids are intelligent oozes that can alter their shape at will. Their amorphous bodies have a soft, malleable texture, and plasmoids can extrude up to five pseudopods, each one up to 5 feet long. They use their pseudopods for locomotion as well as for manipulating objects.
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Every plasmoid has a mass of nerves for a brain. Plasmoids don't have internal organs as humans know them, but they have pores through which they absorb oxygen. Up to four times in its life, a plasmoid can reproduce by joining with another member of its species. After this merging, the two plasmoids separate, and one of them (determined randomly) divides in half. When a plasmoid splits in two, one of the resulting creatures is the original, and the other is a physical duplicate that lacks the experience and knowledge of its parent.
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A plasmoid talks by forcing air through tubular cavities in its body, giving its voice a whistling quality.